Souls Like Strings

Deathbulge: Battle of the Bands

Always read the Terms and Conditions

Why

  • Genuinely funny, surprisingly good story
  • Makes 'turn based' combat interactive & interesting
  • Endless cool little details to discover
  • Should be way more popular than it seems to be

Why Not

  • You hate fun

Impressions

With over 19 000 games released on Steam each year it's inevitable some will get lost in the shuffle. It's an absolute crime Deathbulge was one of them though; its cant-miss humour may be subjective but the music-themed, far more active twist on traditional turn-based combat alone would make it worth playing. But...

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TWIL February 27th 2026

  • Making tickets is important, otherwise you might forget to implement the whole reason a feature exists
  • If you're gonna dump a whole bunch of nested JSON into a column, at least separate it out so the validation logic doesn't clutter a mostly unrelated model
    • Probably just don't dump a bunch of nested JSON into a column if you can avoid it though

It's crazy how many options there are for something I have literally never done (apart from using counter...

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Yakuza 0

Beats up your heart along with the baddies

Why

  • Typically Yakuza drama with heart
  • Side stories are also typically fun, the cabaret club in particular
  • Deuteragonist structure used to brilliant effect

Why Not

  • Bosses have a lot of health & huge difficulty spikes
  • Kuze epitomises 'How many times must I teach you this lesson old man?'
  • Majima is too much of a real person for later games to make sense haha

Impressions

After playing (and loving) Like a Dragon I decided to jump back to where it all began for some context on...

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TWIL February 20th 2026

  • Any meeting with more than one product manager will result in 0 decisions and a future meeting with just the product managers
  • Creating a global FormStore shared by all your components
    • might make sense for some cases like long, complex forms with many different input
    • but makes absolutely no sense for a form with 4 inputs with virtually no validation
    • and having the global form store can lead to fun bugs like the balance entered for the previous account showing up on the next one
  • Always check information isn't already available to the frontend before trying...
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This is How You Lose the Time War

This is How You Lose the Time War by Amal El-Mohtar and Max Gladstone.

Godlike cyborgs re-enact Romeo & Juliet across untold millenia

Kinda surprised I liked this as much as I did; the prose feels overly flowery, the seemingly omnipotent technology the protagonists have access and its implications are mostly handwaved as irrelevant and there's not much going on plot-wise other than an enemies to lovers romance. Despite all that I really enjoyed the ~2 hours it took to finish; the limited world-building does what it needs to by setting up background intriuge and it's fun...

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