Blasphemous
Why ask forgiveness when you can just murder god?
Why
- Side-scrolling, religion-inspired Dark Souls
- Nails the strong points of both souls/metroidvania genres
- Boss/core character designs are crazy
- Challenging without being punishing
Why Not
- Platforming is frustratingly clunky at times
- Getting all endings requires a second playthrough
Impressions
I cannot overemphasize the degree to which this feels like a Souls game but side-scrolling. The Game Kitchen nailed everything FromSoft's games do from the looping paths & shortcuts to the atmosphere and difficulty. Managing this while also making the game a great Metroidvania is even more...