Nocturnal
Bright but short lived
Why
- Clean visuals, especially the fire-related stuff
- Combat is solid & varied, especially for a short game
- Frequent checkpoints to prevent frustration
Why Not
- Very short, under 2 hours
- Easy to inadvertently miss secrets
Impressions
As with most people I got this while it was free to promote the sequel, and it was pretty effective at that. There's defnitely enough here to pique my interest in what the team can do with a longer, more ambitious game.
The focus of the game's world is fire and its role in combating...